EQ TIPS
EQ TIPS
GENERAL MIXING
Fatter – Boost between 100 en 300 Hz
More air – Boost around 10 Khz
More presence – Boost between 1 en 8 KHz
More sparkle – Boost around 12KHz
Punchier – Boost 120 Hz
Too harsh – Cut between 3 en 4 KHz ; Notch at 4.5 KHz
Too muddy – Cut below 40 Hz ; cut between 300 en 500 Hz
BASS
Bigger
– Boost at 800 Hz
Conflict
with kick? – Cut at 60Hz
Fatter
– Boost at 100Hz
Fuller
– Boost at 150Hz
More
attack – Boost at 3 KHz
More
power – Boost at 1KHz
More
presence – Boost at 300 Hz
Too
muddy – Roll of below 40 Hz ; Cut at 200 Hz
HATS EN SYMBALS
More
air – Boost at 12 KHz
More
ringing – Boost at 700 Hz
More
sizzle – Boost at 8 KHz
More
sparkle – Boost at 10KHz
Too
clangy – cut at 10KHz
Too
harsh – Ct at 4.5 KHz
Too
muddy – Roll of below 1KHz
Too
piercing – cut at 12KHz
KEYS
More
presence – Boost at 3 KHz
Clearer
– Boost at 5KHz
More
air – Boost at 12KHz
More
attack – Boost at 8KHz
More
ringing – Boost 2KHz
Too
much gong – cut at 250 Hz
Too
much rumble – Roll of below200 Hz
Warmer
– Boost at 100 Hz
KICK
Bassier
– Boost at 100 Hz
Bigger
– Boost at 60 Hz ; Notch at 400 Hz
More
attack – Boost at 3KHz
Punchier
– Boost at 5KHz
Too
Bassy – Roll off below 50Hz
Too
clicky – Roll of above 8Khz
Too
muddy – Cut at 300Hz
LEADS EN PADS
Airier
– Boost 12KHz
Brighter
– Boost at 8KHz
Lighter
– Ct at 600Hz
More
attack – Boost at 2KHz
More
powerful – Boost at 100Hz
Too
muddy – Roll of below 300Hz
Too
noisy – Cut at 11KHz
Too
sharp – Cut at 3KHz
Warmer
– Boost at 300Hz
SNARE
Bouncier
– BOOST AT 400Hz
Crispier
– Boost at 5Hz
Fatter
– Boost at 250Hz
Fuller
– Boost 125Hz
More
attack – Boost at 1KHz
More
presence – Boost at 3KHz
Sharper
– Boost at 7KHz
Snappier
– Boost at 10 KHz
VOCALS
Breathier
– Boost at 10KHz
Brighter
– Boost at 6KHz
De-essing
– Cut at 7 KHz
More
air – Boost at 15KHz
More
presence- Boost at 300 Hz
Richer
– Boost at 300Hz
Thicker
– Boost at 800 Hz
Too
harsh – cut at 3Khz
Too
muddy – Roll of below 100Hz
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